![]() ![]() Making a pool gameīefore thinking about aiming and moving balls, I need a table to play on. I’m going to use the Pygame’s built-in collision system as much as possible, to keep the code readable and short wherever I can. This project is great for anyone who wants to dip their toe into 2D game physics. ![]() Here, I’ll focus on three key aspects from Side Pocket: aiming a shot, moving the balls, and handling collisions for balls and pockets. As the levels went on, players faced more balls in increasingly difficult locations on the table. In the original Side Pocket, the dotted line helped the player line up shots, while additional functions on the UI showed where and how hard you were striking the cue ball.Ĭreated by Data East in 1986, Side Pocket was an arcade pool game that challenged players to sink all the balls on the table and achieve a minimum score to progress. ![]()
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